Edited by Golan, 06 June 2009 - 23:45.
SWR leaves Fallout Studios
#26
Posted 06 June 2009 - 23:41
#27
Posted 06 June 2009 - 23:42
#28
Posted 06 June 2009 - 23:55
Edited by Ion Cannon!, 06 June 2009 - 23:56.
#29
Posted 07 June 2009 - 00:17
Ion Cannon!, on 6 Jun 2009, 19:55, said:
I agree with you. Zero Hour is getting pretty dated right now. I'd love to see some other projects here.
#30
Posted 07 June 2009 - 00:46
Edited by Høbbsey, 07 June 2009 - 00:46.
#31
Posted 07 June 2009 - 01:04
Whoever Planned This Needs To Rethink it
Kyle Carter said:
#32
Posted 07 June 2009 - 01:38
Ion Cannon!, on 6 Jun 2009, 19:55, said:
As far as I could tell, SWR mods were still the significant draw this forum had. Without it, what's the point of coming here?
#33
Posted 07 June 2009 - 01:40
Foxhound, on 6 Jun 2009, 21:38, said:
Ion Cannon!, on 6 Jun 2009, 19:55, said:
As far as I could tell, SWR mods were still the significant draw this forum had. Without it, what's the point of coming here?
didnt ghostrider make a thread about that?
#34
Posted 07 June 2009 - 02:14
WNxMastrefubu, on 7 Jun 2009, 2:40, said:
Foxhound, on 6 Jun 2009, 21:38, said:
Ion Cannon!, on 6 Jun 2009, 19:55, said:
As far as I could tell, SWR mods were still the significant draw this forum had. Without it, what's the point of coming here?
didnt ghostrider make a thread about that?
Indeed. The results were a little varied, but currently the consensus is that the major draw this has for the members is the community, and not the mods.
#35
Posted 07 June 2009 - 02:56
#36
Posted 07 June 2009 - 03:53
Stinger said:
Yeah right
#37
Posted 07 June 2009 - 04:10
#38
Posted 07 June 2009 - 05:47
Ion Cannon!, on 7 Jun 2009, 9:55, said:
How active this forum is is more or less directly proportionate to how active ShW is, you know.
Now that the google searches for "Shockwave zero hour" aren't pointing here, I wonder how things will be.
Masonicon, on 17 Oct 2009, 13:44, said:
#39
Posted 07 June 2009 - 05:55
Fallout Studios will continue to grow, and though SWR brought most of us here, including myself, rest assured that the leadership has plans that will ensure that the community built up here does not suffer as a result of this departure. There may be a temporary lull in the registration of new members, but I am confident that with time Fallout Studios can again flourish as a home for the creativity and independence of its members in a range of projects and interest areas.
Quote
#40
Posted 07 June 2009 - 08:49
that wasn't a surprise at all.
okay, i predict this place either dead/abandoned/flooded by mindless drones in no time.
#42
Posted 07 June 2009 - 09:30
#43
Posted 07 June 2009 - 09:31
#44
Posted 07 June 2009 - 09:44
Dauth, on 7 Jun 2009, 19:31, said:
Some more indie gaming projects would be great I reckon.
Masonicon, on 17 Oct 2009, 13:44, said:
#45
Posted 07 June 2009 - 09:48
I had some comments/questions, now that I actually got SW (and several other mods) finally working today.
But I guess I can save them for the new forums...
Oooo, just thought of another question on top of that (lowers hand)... I can wait. heh.
#46
Posted 07 June 2009 - 11:07
#48
Posted 07 June 2009 - 11:29
#49
Posted 07 June 2009 - 11:29
Crazykenny, on 7 Jun 2009, 13:07, said:
<Hell March starts playing>
As to myself, I'm kind of torn between worlds, but will visit both as if no splitting ever happened.
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#50
Posted 07 June 2009 - 12:14
Crazykenny, on 7 Jun 2009, 21:07, said:
When was the last time Shockwave updated?
I didn't even follow the SWR mods so this split/whatever you want to call it really won't affect me either way.
Masonicon, on 17 Oct 2009, 13:44, said:
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