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1,000 Things We've Learned From Video...

Rai's Photo Rai 05 Feb 2010

249. Infantries are taller than your average main battle tank and even as tall as a house. (CnC: Generals and Zero Hour.)
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Edited by Rai, 06 February 2010 - 04:13.
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cccdfern's Photo cccdfern 06 Feb 2010

250. Not everything which goes up, abides by the laws of physics and returns to the earth, Rockets, missiles some planes.
Edited by CCCD, 06 February 2010 - 22:25.
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Hobbesy's Photo Hobbesy 06 Feb 2010

251. Everyone uses left-handed guns. They also enjoy having casings shot into their faces. (See: STALKER, FarCry 2, CS:S)
Edited by Hobbesy, 06 February 2010 - 04:45.
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Sgt. Nuker's Photo Sgt. Nuker 06 Feb 2010

252: Tanks never miss their targets, even while moving. (Command and Conquer/Red Alert series)

253: Heavy armour vehicles, such as Tiger and Panther tanks, can not crush infantry. (Company of Heroes)
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Foxhound's Photo Foxhound 07 Feb 2010

254: No matter how many bullets you shoot into something, it'll never just fall apart completely. (Almost every shooter ever.)
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Genrail's Photo Genrail 07 Feb 2010

255: games+mods=funest RTS ever....
Edited by genrail, 08 March 2010 - 20:31.
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Rai's Photo Rai 08 Feb 2010

256. Even though a civilian would go off swimming in the dock, they always die when they land on water, which is bigger than them. (GTA)
- :)
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n5p29's Photo n5p29 08 Feb 2010

257. Trains can destroy superheavy tanks or heavily fortified buildings in one hit, no exceptions! even the trains moves in a very slow speed. (Generals + ZH)
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Slightly Wonky Robob's Photo Slightly Wonky Robob 08 Feb 2010

258. If you shoot enough bullets, old bullet holes will start disappearing
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Camille's Photo Camille 08 Feb 2010

259. simply going home and taking a good nap will get rid of any police pursuing you for whatever crime you've committed.
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Dispenser's Photo Dispenser 09 Feb 2010

260. Time stops during radio calls (Metal Gear)
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Foxhound's Photo Foxhound 10 Feb 2010

261. As long as the shot is fired, the target cannot escape being hit. (World of Warcraft)

262. If you kill someone, every in the area will automatically know, even if you can do it anywhere else and not be discovered. (STALKER Shadow of Chernobyl)
Edited by Foxhound, 14 February 2010 - 19:12.
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Rai's Photo Rai 28 May 2010

267. Any vehicle bumping to a tank, even from the back results into an instant explosion. (GTA)
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Libains's Photo Libains 28 May 2010

268. Man has never invented a more annoying weapon than the propelled grenade. (Mw2)
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Genrail's Photo Genrail 29 May 2010

269. There is no linit to how many nukes are on this earth.
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Rai's Photo Rai 29 May 2010

270. When your life ends you will be given 10 seconds to decide whether you fancy going again (in some circumstances this may cost you some change).
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Major Fuckup's Photo Major Fuckup 29 May 2010

271. No matter what you hit you car will never get damaged (all NFS games)
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Libains's Photo Libains 29 May 2010

272. Even slightly nicking a barrier at 30 miles an hour will send your car spinning madly out of control (Burnout 1)
273. Birds stuffed in the backpack of a bear can shoot eggs, shit eggs, eat eggs, carry the bear, be used as a piledriver, and as a battering ram. And still be the single most annoying thing ever put into a game (Banjo Kazooie)
274. Spaceships shoot in time to music. (Beat Hazard)
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Major Fuckup's Photo Major Fuckup 29 May 2010

275. Shoving a gun up a cats arse acts like a silencer then an RPG (Postal 2)
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Jok3r's Photo Jok3r 30 May 2010

276. Clearing a building with a long barreled M16 or a full on sniper rifle is a completely valid option.
277. No weapon will ever have a useable fire selector. Ever.
278. Varying weapons of the same caliber, with the same gas system and barrel length, will have wildly different knockdown power.
279. Your sights and optics will always be aligned. Perfectly. No shock can ever change that.
280. Wind is a non issue, no matter your range.
281. Weapons don't jam, even after you crawl through the sand with them.
282. Almost all engagements will occur within thirty feet. The effective range of handguns is exactly 29 feet.
283. Recoil is a non-issue.
284. .50 AE or BMG is the best caliber, ever.
285. Revolvers always come in magnum. Always. (In all seriousness, I have yet to see a revolver in a game of less than .357 magnum caliber.)
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Hobbesy's Photo Hobbesy 30 May 2010

286. It is still a good decision to have a gun's ejection port spit empty casings at the person who fires it. After all, the bolt moving back and forth is nice looking.
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Zhao's Photo Zhao 26 Sep 2010

287. Samus has to be authorized to use the weapons in her back.
Edited by Aaron, 26 September 2010 - 23:45.
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Pav:3d's Photo Pav:3d 26 Sep 2010

288. Your ammunition is infinite yet what is used to cool your gun isnt (Mass Effect 2, seriously can someone explain this one to me? :lol:)
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Major Fuckup's Photo Major Fuckup 27 Sep 2010

289. You can use cats as silencers. Indeed i have. How about this, Cut a chicken with a sword a few times and it will call its mates over and fuck you up.
Edited by Major Fuckup, 27 September 2010 - 08:59.
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Pav:3d's Photo Pav:3d 27 Sep 2010

You already said that only 5 posts ago :lol:
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