CoD: Black Ops announced
#251
Posted 18 September 2010 - 02:48
I'm still hot for Sharpshooter and Gun Game .
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#252
Posted 18 September 2010 - 04:30
However i feel gun game should go in reverse, start off with the good weapons and end up with the crap ones, i feel that would lead to a much better and balanced gamemode.
F O R T H E N S
#253
Posted 18 September 2010 - 08:05
TheDR, on 18 Sep 2010, 6:30, said:
However i feel gun game should go in reverse, start off with the good weapons and end up with the crap ones, i feel that would lead to a much better and balanced gamemode.
Edited by Chyros, 18 September 2010 - 08:07.
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#254
Posted 18 September 2010 - 15:27
Quote
http://twitter.com/DavidVonderhaar
This is great news.
What it means is that you will not have players on your team attempting "1337 quick scopes", no scopes (sniper fired from the hip), and 360 jumps off roof tops, all the while going horribly negative and giving the other team free killstreaks. While I did enjoy some success with quick scoping myself, I am glad to see that it is gone. Sniping is back to what it should be.
You won't be using Sleight of Hand on your sniper class now.
Edited by Stinger, 18 September 2010 - 15:40.
#255
Posted 18 September 2010 - 16:05
Stinger, on 18 Sep 2010, 17:27, said:
Quote
http://twitter.com/DavidVonderhaar
This is great news.
What it means is that you will not have players on your team attempting "1337 quick scopes", no scopes (sniper fired from the hip), and 360 jumps off roof tops, all the while going horribly negative and giving the other team free killstreaks. While I did enjoy some success with quick scoping myself, I am glad to see that it is gone. Sniping is back to what it should be.
You won't be using Sleight of Hand on your sniper class now.
Edited by Chyros, 18 September 2010 - 16:23.
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#257
Posted 18 September 2010 - 17:13
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#258
Posted 18 September 2010 - 18:46
can we please, for the love of god just wait for the game to be out before screaming rape and horror? :(
it's getting mildly repetitive and annoying.
#259
Posted 18 September 2010 - 18:51
But I'll have to agree with Chyros. Now with 'mobile sniping' being nerfed, and no real good close combat secondaries, sniping will probably be limited to 100% camping. While this can be fun on certain sniper maps, It will suck with AR-Guys beating Snipers at range with their zero-recoil-guns and assaulting their hideouts without any good way to defend but claymores.
Also the ACOG will be as useless as it was the games before:
You can't see shit, and the recoil is too high (lol too high recoil in CoD )
Well I'm still looking forward to it, cause imho it's still an improvement to MW2 (balance wise).
And If Wager matches will be as easy to win as FFA games in MW2 I'm gonna be rich!
#261
Posted 19 September 2010 - 00:01
Camille, on 18 Sep 2010, 20:46, said:
can we please, for the love of god just wait for the game to be out before screaming rape and horror? :(
it's getting mildly repetitive and annoying.
Example. The MP5K sounds like shit, this is practically universally agreed upon. It makes your ears hurt. And people go "oh well, at least the gameplay will be good". How does good gameplay somehow cancel out such an obvious shittiness? How is it still not a shitty sound? Just because it may be an expendable bad thing doesn't mean it's not a bad thing, let alone something good. I'm still thinking about buying the game, despite all I'm saying, mind you. I'm just noting a lot of stuff that can and almost certainly will interfere with quality, balance and gameplay, I think it's important to illustrate these facets to people; I want the game perfectioned just as much as anyone, probably more. How is that a bad thing? If you're not interested, just think "tl;dr" and overlook it. If you want a discussion deeper than "it will be good, despite everything that we see is terrible", I don't see why my posts would be that annoying.
Wizard, on 19 Sep 2010, 1:24, said:
Edited by Chyros, 19 September 2010 - 00:14.
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#262
Posted 19 September 2010 - 06:25
Stinger, on 18 Sep 2010, 1:34, said:
They've never been fail for me, not in MW1 or 2.
Edited by Kalo, 19 September 2010 - 06:25.
[ER-Dev] Kalo Shin [USA]: The only thing I could do in safe mode
[ER-Dev] Kalo Shin [USA]: Is browse my porn photos
[ER-Dev] Kalo Shin [USA]: GUESS WHAT I'VE BEEN DOING ALL DAY
[ER-Dev] Kalo Shin [USA]: GIGGITY.
#263
Posted 19 September 2010 - 07:14
Kalo, on 19 Sep 2010, 8:25, said:
Oh, also, in CoD 4 the ACOG added more idling usually. I'm not sure how this couldn't have been a fail .
Edited by Chyros, 19 September 2010 - 07:19.
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#264
Posted 19 September 2010 - 07:31
Chyros, on 19 Sep 2010, 8:14, said:
I stopped reading at consoles, because I'm a PC player.
But in all seriousness.
Chyros, on 19 Sep 2010, 8:14, said:
Oh, also, in CoD 4 the ACOG added more idling usually. I'm not sure how this couldn't have been a fail tounge.gif .
The reason it didn't fail for me, is because I only used ACOGs on large maps, its like you said. makes your FOV super small. I also preferred Iron Sights because despite what anyone says ; they're easy to use. Aim, fire, people die. In addition, the maps that I used them on, if you get down to it really don't even need an ACOG. All of the maps are small in Call of Duty, that's the only reason I can say they fail. All of those other reasons aren't really set backs.
Muzzle Flash? If its such a problem, click your mouse really fast. Between the flashes you can aim pretty easily, CoDs dead on hit reg and immense damage make up for the rest. Kick isn't a problem because of that alone.
[ER-Dev] Kalo Shin [USA]: The only thing I could do in safe mode
[ER-Dev] Kalo Shin [USA]: Is browse my porn photos
[ER-Dev] Kalo Shin [USA]: GUESS WHAT I'VE BEEN DOING ALL DAY
[ER-Dev] Kalo Shin [USA]: GIGGITY.
#265
Posted 19 September 2010 - 10:28
Kalo, on 19 Sep 2010, 9:31, said:
-worse view
-longer ADS time
-more idle
-more recoil
The last one alone is enough to render it completely useless. And liek you say, it doesn't even give you any advantages. So how do they not fail?
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#266
Posted 19 September 2010 - 10:46
Chyros, on 19 Sep 2010, 1:01, said:
Camille, on 18 Sep 2010, 20:46, said:
can we please, for the love of god just wait for the game to be out before screaming rape and horror? :(
it's getting mildly repetitive and annoying.
you are so very, very wrong. i'm probably the person you want to call when something needs a critical assessment. i pay a lot of attention to quality and detail and always criticize things to their fullest. BUT, i am still no clairvoyant and have still not played the game so i am unable to spew shit about it, end of story. the 'hippie stuff' you're talking about isn't hippie stuff at all but rather 'being happy with what you got' and relativity. it's a luxury only few people enjoy and i'm glad i can be one of those. i'm not being screwed over because i enjoy something i didn't even buy. but my main gripe about your 'points' is that they are, most of them, your opinion. and you know how well that works in a discussion. this has been said before but the way you talk is like you're trying to shove your opinion in everyone's throat ad infinitum, hence the 'repetitive and annoying' part.
Example. The MP5K sounds like shit.
then again, not everyone is a gun nut like you and most people will not care if whether or not a gun sound is accurate or not. personally, gameplay is miles ahead of graphics for me. the shittiness you talk about doesn't need to be a direct result of such superfluous features. i mean, look at CS. the game looks and sounds like shit but people still play it everyday. unbelievable, right? i'll be honest though and i'll say that points like damageviewkick, facejam and absent idling are indeed annoying as fuck but that's because they impact gameplay. gun sounds and reloading animations do NOT alter gameplay afaik.
Wizard, on 19 Sep 2010, 1:24, said:
i found acog's to be somewhat useful on occasion. it takes a different approach but i like how it's not just point and shoot. anything that makes the game harder/challenging is a welcome thing imo
Edited by Camille, 19 September 2010 - 10:46.
#267
Posted 19 September 2010 - 11:07
Camille, on 19 Sep 2010, 12:46, said:
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Edited by Chyros, 19 September 2010 - 11:13.
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#268
Posted 20 September 2010 - 00:03
Chyros, on 19 Sep 2010, 11:28, said:
You mean you cant spray everywhere and get a kill? Whatever will I do?!
Recoil isn't horrible at all, if you play BC2 or 2142 for any extended amount of time, you'll have no problem overcoming that failure in Black Ops. But I shouldn't say that, because you hate the BF series. But I really can't think of any other FPS games that are actually worth playing so...Sorry D:.
[ER-Dev] Kalo Shin [USA]: The only thing I could do in safe mode
[ER-Dev] Kalo Shin [USA]: Is browse my porn photos
[ER-Dev] Kalo Shin [USA]: GUESS WHAT I'VE BEEN DOING ALL DAY
[ER-Dev] Kalo Shin [USA]: GIGGITY.
#269
Posted 20 September 2010 - 01:10
Personally I enjoy greater success without the ACOG attachment than with. This has nothing to do with "spraying everywhere". If you were to use an ACOG on a UMP against an iron sighted UMP, I can guarantee that the other player would damage view kick you to death using strafe and evasion while you attempt to control the hideous recoil that the ACOG adds.
The ACOG is nothing more than a hurdle to complete some challenges. It is not a competitive attachment.
#270
Posted 20 September 2010 - 01:33
#271
Posted 20 September 2010 - 02:08
Stinger, on 20 Sep 2010, 2:10, said:
Personally I enjoy greater success without the ACOG attachment than with. This has nothing to do with "spraying everywhere". If you were to use an ACOG on a UMP against an iron sighted UMP, I can guarantee that the other player would damage view kick you to death using strafe and evasion while you attempt to control the hideous recoil that the ACOG adds.
The ACOG is nothing more than a hurdle to complete some challenges. It is not a competitive attachment.
In MW1 I used it on the G3/M16/G36C (Because I have a hard on for the G36 series), in MW2 it was the FAL/M16/M4.
I don't play competitively. But, truthfully, I don't use that or the red dot extensively because I think its a waste. But! it is nice to have the extended range it offers on some of the larger maps.
Edited by Kalo, 20 September 2010 - 02:09.
[ER-Dev] Kalo Shin [USA]: The only thing I could do in safe mode
[ER-Dev] Kalo Shin [USA]: Is browse my porn photos
[ER-Dev] Kalo Shin [USA]: GUESS WHAT I'VE BEEN DOING ALL DAY
[ER-Dev] Kalo Shin [USA]: GIGGITY.
#272
Posted 20 September 2010 - 06:12
p.s. take my opinions with a grain of salt. i have played very little competitive MW/MW2
Edited by scope, 20 September 2010 - 06:13.
#273
Posted 20 September 2010 - 06:18
Alias, on 20 Sep 2010, 3:33, said:
Kalo, on 20 Sep 2010, 4:08, said:
I don't play competitively. But, truthfully, I don't use that or the red dot extensively because I think its a waste. But! it is nice to have the extended range it offers on some of the larger maps.
Stuff like that may be justified in the BF series, it's not how the CoD series works, believe me.
Edited by Chyros, 20 September 2010 - 06:39.
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#274
Posted 20 September 2010 - 07:50
Chyros, on 20 Sep 2010, 7:18, said:
Alias, on 20 Sep 2010, 3:33, said:
Kalo, on 20 Sep 2010, 4:08, said:
I don't play competitively. But, truthfully, I don't use that or the red dot extensively because I think its a waste. But! it is nice to have the extended range it offers on some of the larger maps.
Stuff like that may be justified in the BF series, it's not how the CoD series works, believe me.
1 . This is a case of user deficiency on your part, I did amazing with the G3 and its ACOG.
2 . High idling time? What the hell does this even mean? You mean how your character breaths like a human being? This isn't hard to overcome. You put the crosshair on the enemy and fire, get points.
3 . Don't imply that I use those Metadata bars, I haven't found a single game where they're accurate. They're certainly not accurate in Warrock/Bad Company, that's for god damned sure. and I wouldn't expect them to be in MW2. I personally like using Google because someone somewhere will get curious, and post the real stats of the weapon.
Stuff like what? I think you're having a case of being spoiled, using a weapon that doesn't have it if you catch my drift. I appreciate your comments trying to tell me how MW works, but there's no "complexity" to the game. You've even admitted it, Chyros. I recall you saying they made MW2 too easy in comparison to MW1 (Which I can't argue...Why isn't the Grenade Launcher a perk D:).
There's nothing about the CoD series that is difficult in any fashion for me, I loaded into MW2 via my great friend Sideways' Steam account which he graciously lent me so I could try the game, I tinkered a little with his kits, then I made my own. And here is my favorite of all kits out of all of them, and maybe it will surprise you. I don't know.
(For the record, I switched my loadouts as much as a rich smartass does his pantaloons. I also only used the throwing knife for my gear because kills with it made me giggle.)
1 . Akimo MP5ks because I like feeling like Neo from the god damn Matrix.
Glock
Scavenger
Stopping Power
Steady Aim
(Sometimes Lightweight if the map was large)
2 . FAL that switched between ACOG or a grenade launcher (Despite how much I hate that thing, I'd be ignorant not to use it.)
Glock
Scavenger
Stopping Power
Steady Aim
3 . I'm going to be chastised for this, I know...But..M14? The auto sniper. D:...With an Acog, because I missed the one from the first game.
PP2000 because it makes me giggle when I kill people with a gun that starts with PP.
Slight of Hand
Stopping Power
Steady Aim
(Are we noticing a slight pattern here)
4 . Riot Shield for when I played with the few chums I know who owned it.
Glock
Don't recall the first
Lightweight
Marathon Man
5. AK-47 with a grenade launcher.
Revolver.
Scavenger
Stopping Power
Steady Aim
6. F2000, don't recall the attachment.
Slight of Hand
Stopping Power
Steady Aim
There were a few more, such as my M4 setup. But it's pretty much the same thing through and through...And why did I use the F2000? I love the design, and I make a point of using it in every game that has it.
Scope : I'm not kidding when I say the reason is "Why? Because fuck you that's why.". I'll use whatever caters to my play style, that, and I use certain guns because you'd get people getting angry at the game because they got killed by it. It was pretty hilarious to get that person to scream at me or talk an insane amount of shit because I hurt his e-peen.
I mean, I suppose I should really explain it to Chyros this way.
Alright, so you do AMAZING with your play style right? No ACOG. Well, for me? I do amazing when I use the stuff you guys are saying is so awful, its all who's behind the gun really. Not to toot my own horn, but I believe Chyros could do the same, he wasn't terribad at BC2 in the shooting department. Despite only having gotten the game a few hours ago.
[ER-Dev] Kalo Shin [USA]: The only thing I could do in safe mode
[ER-Dev] Kalo Shin [USA]: Is browse my porn photos
[ER-Dev] Kalo Shin [USA]: GUESS WHAT I'VE BEEN DOING ALL DAY
[ER-Dev] Kalo Shin [USA]: GIGGITY.
#275
Posted 20 September 2010 - 09:54
This whole argument is based (again) about stats vs use. On the one hand we have the argument that the developers are not thinking through their stats/gameplay and then on the other we have the argument to adapt. Neither is in the position of being "right". So let us just bear that in mind and that this isn't a case of being the l33test at the game.
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