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Bioware's new Franchise [Gens 2]

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#26 General

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Posted 09 December 2011 - 14:13

View PostSgt. Rho, on 09 December 2011 - 14:01, said:

Not confirmed yet, but most likely. If it's generals 2, hopefully it's generals 2 NOT just a game called generals 2.


EXACTLY!

If they not do it, they must atleast create 3 "unique characteristic" sides, just like how GLA tactics completely different than what you can do with China or USA ( tunnels etc... )

And of course Generals Powers and Challenge mode !

#27 Raven

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Posted 09 December 2011 - 16:45

Lets wait and see. We have waited this long. Lets be a bit more patient to here the announcement tomorrow.

#28 Raven

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Posted 10 December 2011 - 15:01

It seems to be generals 2. Check the link and loads of other stuff on the official forums.

#29 General

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Posted 10 December 2011 - 15:55

View PostRaven, on 10 December 2011 - 15:01, said:

It seems to be generals 2. Check the link and loads of other stuff on the official forums.


Techincal and Mogadishu buildings, if there is GLA, they better do it right |8

#30 Libains

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Posted 10 December 2011 - 16:03

View PostRaven, on 10 December 2011 - 15:01, said:

It seems to be generals 2. Check the link and loads of other stuff on the official forums.

Similarities between that and the first teaser image anyone? |8

Will be keeping a close eye on the VGAs later today, a new Generals would be... very nice :D
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#31 Alias

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Posted 10 December 2011 - 16:12

Let's hope it doesn't turn out like the last few instalments (and has Shockwave additions 8|)

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#32 TheDR

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Posted 10 December 2011 - 17:03

Yay! I hope its mod-able and that it uses at least some of the Generals mechanics :D
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F O R T H E N S
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#33 Soul

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Posted 10 December 2011 - 18:02

I saw what I guess is a quad cannon in the background of that image you posted Raven.
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View PostInsomniac!, on 16 Sep 2008, 20:12, said:

Soul you scare the hell out of me, more so than Lizzie.

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#34 Nem

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Posted 10 December 2011 - 19:44

Wish I would have gotten here sooner, I would have saved the image before it was taken down, Not that it matters, the VGA's are in a few hours and Alliances will be revealed.

#35 Slightly Wonky Robob

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Posted 10 December 2011 - 20:10

Cache FTW.
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#36 CJ

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Posted 11 December 2011 - 00:08

View PostBob, on 10 December 2011 - 20:10, said:


You don't say, especially when it's a cache from the Origin website such as this one:
http://cc.bingj.com/...19b13f,cb341f73

In case it's removed or something, here's what's on the link:

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Quote

In the near future, world leaders are mere seconds from signing a global treaty and bringing an end to war as we know it when a devastating terrorist attack rips through the peace conference, killing all in attendance. In a world left with no politicians, diplomats, or activists, only the Generals remain. It’s up to you to assume their roles, command their forces, and put an end to global terrorism once and for all.

Features:

All-Out War — Take control of three unique factions, competing for resources, building up your base of operation, and leading massive batteries of tanks, soldiers, and aircraft into battle.

Uncanny Sense of Realism — Frostbite 2 technology allows for visceral, visually stunning conflict at an epic scale. Incredibly detailed units and environments, dynamic physics, and exhilarating visual effects bring the battle to life in ways never before seen. This is the closest thing to real war without the consequences.

New Ways to Dominate or Ally with Your Friends — Go beyond classic deathmatch with a selection of new multiplayer game modes, designed with both cooperative and competitive play in mind.

Thrilling CampaignCommand the war on terror in an electrifying single-player campaign. Experience the dramatic story from multiple perspectives — from heroic General to crazed terrorist — while engaging the enemy in pulse-pounding tactical combat.

Ever-Evolving Experience — Enhance your game with an expanding array of downloadable content. From maps and units to factions, campaigns, and more, the fight against terrorism is deeper than ever.


Quote

Minimum System Requirements

OS: Windows Vista (Service Pack 1) 32-bit
Processor: 2 GHz Dual Core (Core 2 Duo 2.4 GHz or Athlon X2 2.7 GHz)
Memory: 2 GB
Hard Drive: 20 GB
Graphics card (AMD): DirectX 10.1 compatible with 512 MB RAM (ATI Radeon 3000, 4000, 5000 or 6000 series, with ATI Radeon 3870 or higher performance)
Graphics card (NVIDIA): DirectX 10.0 compatible with 512 MB RAM (NVIDIA GeForce 8, 9, 200, 300, 400 or 500 series with NVIDIA GeForce 8800 GT or higher performance)
Sound card
DirectX Compatible
Keyboard and Mouse
DVD ROM Drive

Recommended System Requirements

OS: Windows 7 64-bit
Processor: Quad-core CPU
Memory: 4 GB
Hard Drive: 20 GB
Graphics card: DirectX 11 compatible with 1024 MB RAM (NVIDIA GeForce GTX 570 or ATI Radeon 6950)
Sound card
DirectX Compatible
Keyboard and Mouse
DVD ROM Drive

View PostChyros, on 11 November 2013 - 18:21, said:

I bet I could program an internet


#37 Destiny

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Posted 11 December 2011 - 00:09

Crap, I'm getting C&C4 vibes from this...damn.
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#38 CJ

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Posted 11 December 2011 - 00:14

View PostDestiny, on 11 December 2011 - 00:09, said:

Crap, I'm getting C&C4 vibes from this...damn.

More like Red Alert 3 vibes, actually... The units on that last screenie look like Orcas and RA3 Allied transport, and the tanks on the teaser video looked like the allied tanks from RA3 as well :/
Also, looks like there's a VCM style construction, judging from that building in the bottom right D:

Edited by CJ, 11 December 2011 - 00:14.

View PostChyros, on 11 November 2013 - 18:21, said:

I bet I could program an internet


#39 Wanderer

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Posted 11 December 2011 - 00:36

http://www.gamesstri...t-is-generals-2

#40 Libains

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Posted 11 December 2011 - 00:49

Frostbite engine? YUM.

Also, I'm not getting anything like C&C4 vibes from it. Looks like a mishmash of RA3 and the original Generals tbh. Might irritate me to go back to the old style of C&C building as opposed to the General's dozers, but that's about it. Genuinely quite impressed that it's going on such a powerful engine, I was very afraid it would be SAGE-ified again.
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#41 Alias

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Posted 11 December 2011 - 01:08

View PostCJ, on 11 December 2011 - 00:08, said:

Quote

Ever-Evolving Experience — Enhance your game with an expanding array of downloadable content. From maps and units to factions, campaigns, and more, the fight against terrorism is deeper than ever.
<87

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#42 Camille

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Posted 11 December 2011 - 01:28

View PostAlias, on 11 December 2011 - 01:08, said:

View PostCJ, on 11 December 2011 - 00:08, said:

Quote

Ever-Evolving Experience — Enhance your game with an expanding array of downloadable content. From maps and units to factions, campaigns, and more, the fight against terrorism is deeper than ever.
<87


<87 indeed.
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#43 Pav:3d

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Posted 11 December 2011 - 01:30

BIOWARE DEVING GENS 2!!!

FUUUUUUUUUUUUUUHUUUUUUUUUUUUCK

edit: as in, the trailer was just shown on the VGA's, Im not just spamming here :P

Edited by Pav:3d, 11 December 2011 - 01:31.


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#44 Soul

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Posted 11 December 2011 - 01:34

View PostCamille, on 11 December 2011 - 01:28, said:

View PostAlias, on 11 December 2011 - 01:08, said:

View PostCJ, on 11 December 2011 - 00:08, said:

Quote

Ever-Evolving Experience — Enhance your game with an expanding array of downloadable content. From maps and units to factions, campaigns, and more, the fight against terrorism is deeper than ever.
<87


<87 indeed.

Guess that means no modding or map tools.
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View PostInsomniac!, on 16 Sep 2008, 20:12, said:

Soul you scare the hell out of me, more so than Lizzie.

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#45 Nem

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Posted 11 December 2011 - 01:39

View PostAJ, on 11 December 2011 - 00:49, said:

Frostbite engine? YUM.

Also, I'm not getting anything like C&C4 vibes from it. Looks like a mishmash of RA3 and the original Generals tbh. Might irritate me to go back to the old style of C&C building as opposed to the General's dozers, but that's about it. Genuinely quite impressed that it's going on such a powerful engine, I was very afraid it would be SAGE-ified again.


Why do you assume Dozers are gone? I highly doubt they are. I'm excited it's a 2013 release date, I really hate the look of USA, hopefully that will change like it did for Generals 1.

Edited by Nem, 11 December 2011 - 01:40.


#46 Nem

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Posted 11 December 2011 - 01:52


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I spy with my little eye.... The reason those tanks and buildings are so ugly. I really hate the yellow, No offense to Europe intended.

Edited by Nem, 11 December 2011 - 01:53.


#47 CJ

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Posted 11 December 2011 - 02:10


Do not like. D:

View PostChyros, on 11 November 2013 - 18:21, said:

I bet I could program an internet


#48 Nem

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Posted 11 December 2011 - 02:28

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GLA confirmed, but you should have already known that from the first time you saw those vehicles.

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Dozers are back, but that's a given considering it's Generals.

I can say with confidence that DLC will be additional Generals and not entire new factions for reasons I shouldn't have to explain.

Generals 2 forum now open. I wouldn't pay to much attention to the Bioware hype, it makes for a good headline but Victory Games was created for the purpose of developing this game and as Bioware has zero experience in the genre it doesn't really make sense that they would be contributing much besides their name and perhaps features we don't know about yet.

Edited by Nem, 11 December 2011 - 02:37.


#49 Libains

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Posted 11 December 2011 - 02:43

View PostNem, on 11 December 2011 - 01:39, said:

View PostAJ, on 11 December 2011 - 00:49, said:

Frostbite engine? YUM.

Also, I'm not getting anything like C&C4 vibes from it. Looks like a mishmash of RA3 and the original Generals tbh. Might irritate me to go back to the old style of C&C building as opposed to the General's dozers, but that's about it. Genuinely quite impressed that it's going on such a powerful engine, I was very afraid it would be SAGE-ified again.


Why do you assume Dozers are gone? I highly doubt they are. I'm excited it's a 2013 release date, I really hate the look of USA, hopefully that will change like it did for Generals 1.

I assume because of the blend of the RA3. If they're not gone I'll be a happy bunny, but nothing to support or deny the theory so far. 2013 release date also makes me very very happy, mind. No rushing is always a good thing these days :D
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#50 Nem

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Posted 11 December 2011 - 02:48

View PostAJ, on 11 December 2011 - 02:43, said:

but nothing to support or deny the theory so far.


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To assume they would remove one of the franchises defining features without reason, when the fan base would be universally against it is a bit silly.

Edited by Nem, 11 December 2011 - 02:50.




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