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my corner of stuff
#201
Posted 27 August 2008 - 18:14
any way the base that holding every thing in the center looks a little to much simple and wiard besids that every thing looks great keep it up =]
#202
Posted 27 August 2008 - 18:44
@wizard: trust me, if i could, i would. but due to me losing my 3ds max 9 serial, i can't even learn it :[
#206
Posted 07 September 2008 - 10:33
description: a heavy vehicle with some kind of futuristic cannons. high poly count so would either have to be for TW RA3 or an epic ZH unit
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you know the drill. PM or MSN me when/if interested.
#208
Posted 07 September 2008 - 15:30
#209
Posted 07 September 2008 - 20:45
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#210
Posted 12 September 2008 - 17:54
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Also it will be good to see that tank in more detailed way, you can add countless things to it, it looks promising even with that way.
#211
Posted 13 September 2008 - 07:57
details are always a great bonus but usually a good skin can do miracles. and preserve valuable polies
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#213
Posted 15 September 2008 - 07:07
#214
Posted 11 October 2008 - 17:46
a futuristic heavy battle tank along the line of the c&c mammoth designs.
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like most of my models, it is free for you to use if at least you PM or MSn me first and ask politely.
#215
Posted 11 October 2008 - 18:18
#216
Posted 30 October 2008 - 11:16
a relatively high-poly gun this time, done in about 5 hours... i wanted to go for a slight steampunk-ish look by actually modelling all kinds of parts and then assemble them as if i really made the thing out of a bunch of scrap.
the gun itself is a single-fire air pressure slug cannon. the big cannister on the side contains compressed air that sends the projectile flying, the smaller cannister is both a *lubricant* for the barrel and a cooling gel at the same time, preventing the gun to overheat. i also made a little switch that can switch the firing mode between slug and spread. i tried to put a lot of detail into it and yet keep the polycount relatively low. for example, almost all bolts use only a hexagon for base as it still looks sturdy and solid from afar and close by. but enough talk, here's the deal:
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c&c please, i can really use it.
#219
Posted 30 October 2008 - 12:00
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#220
Posted 30 October 2008 - 12:08
It's exceptionally detailed and thought through, keep up the good work.
#221
Posted 30 October 2008 - 14:53
I realy like that gun!
-{Aston Martin 4ever}-
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"the earth does not deserve to touch my feet"
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#222
Posted 30 October 2008 - 17:10
@dauth: it's not exactly meant to be realistic, but i can understand what you mean if you said that it wouldn't "feel" all right.
#223
Posted 18 November 2008 - 21:56
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first one is a free model, anyone who wants it can have it. (given that you can trick me into loving your mod)
it's a powerful defence station sporting three big missile launchers. the red "hood" can be popped to provide whatever the mod maker wants it to be. can be bunker, PDL, whatsoever...
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second model is a high poly revolver, again slightly influenced by steampunk culture.
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catch y'all later
#224
Posted 18 November 2008 - 23:48
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great job
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#225
Posted 19 November 2008 - 00:39
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