my corner of stuff
#201
Posted 27 August 2008 - 18:14
any way the base that holding every thing in the center looks a little to much simple and wiard besids that every thing looks great keep it up =]
#202
Posted 27 August 2008 - 18:44
@wizard: trust me, if i could, i would. but due to me losing my 3ds max 9 serial, i can't even learn it :[
#206
Posted 07 September 2008 - 10:33
description: a heavy vehicle with some kind of futuristic cannons. high poly count so would either have to be for TW RA3 or an epic ZH unit
you know the drill. PM or MSN me when/if interested.
#208
Posted 07 September 2008 - 15:30
#209
Posted 07 September 2008 - 20:45
#210
Posted 12 September 2008 - 17:54
Also it will be good to see that tank in more detailed way, you can add countless things to it, it looks promising even with that way.
#211
Posted 13 September 2008 - 07:57
details are always a great bonus but usually a good skin can do miracles. and preserve valuable polies
#213
Posted 15 September 2008 - 07:07
#214
Posted 11 October 2008 - 17:46
a futuristic heavy battle tank along the line of the c&c mammoth designs.
like most of my models, it is free for you to use if at least you PM or MSn me first and ask politely.
#215
Posted 11 October 2008 - 18:18
#216
Posted 30 October 2008 - 11:16
a relatively high-poly gun this time, done in about 5 hours... i wanted to go for a slight steampunk-ish look by actually modelling all kinds of parts and then assemble them as if i really made the thing out of a bunch of scrap.
the gun itself is a single-fire air pressure slug cannon. the big cannister on the side contains compressed air that sends the projectile flying, the smaller cannister is both a *lubricant* for the barrel and a cooling gel at the same time, preventing the gun to overheat. i also made a little switch that can switch the firing mode between slug and spread. i tried to put a lot of detail into it and yet keep the polycount relatively low. for example, almost all bolts use only a hexagon for base as it still looks sturdy and solid from afar and close by. but enough talk, here's the deal:
c&c please, i can really use it.
#219
Posted 30 October 2008 - 12:00
#220
Posted 30 October 2008 - 12:08
It's exceptionally detailed and thought through, keep up the good work.
#221
Posted 30 October 2008 - 14:53
I realy like that gun!
-{Aston Martin 4ever}-
"the earth does not deserve to touch my feet"
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#222
Posted 30 October 2008 - 17:10
@dauth: it's not exactly meant to be realistic, but i can understand what you mean if you said that it wouldn't "feel" all right.
#223
Posted 18 November 2008 - 21:56
first one is a free model, anyone who wants it can have it. (given that you can trick me into loving your mod)
it's a powerful defence station sporting three big missile launchers. the red "hood" can be popped to provide whatever the mod maker wants it to be. can be bunker, PDL, whatsoever...
second model is a high poly revolver, again slightly influenced by steampunk culture.
catch y'all later
#224
Posted 18 November 2008 - 23:48
great job
#225
Posted 19 November 2008 - 00:39
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