Jump to content


WIP Thread


885 replies to this topic

#101 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 15 July 2009 - 13:05

http://www.moddb.com/mods/tiberian-apocaly...oth-mk2-effects

*gg*

#102 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 16 July 2009 - 09:59

Posted Image

Slection boxes/frames FTW :P

#103 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 17 July 2009 - 23:22



#104 Destiny

    Forum Nakadashi-er

  • Member Test
  • 3141 posts

Posted 18 July 2009 - 07:25

Dude, it's AWESOME! The whole thing looks damn smooth...epic.
Posted Image

#105 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 18 July 2009 - 09:34

Posted Image

I also have a screenshot of it ingame.

#106 Crazykenny

    Eternal Glow

  • Project Team
  • 7683 posts

Posted 19 July 2009 - 18:05

Looks sweet ;)
Posted Image

#107 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 20 July 2009 - 20:29

Posted Image
Posted Image

#108 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 21 July 2009 - 01:33

Posted Image

#109 Destiny

    Forum Nakadashi-er

  • Member Test
  • 3141 posts

Posted 21 July 2009 - 07:24

Awwwwwwwwesome! If I see correctly...are those pods? If so, they gotta be more distinctive :P
Posted Image

#110 Dutchygamer

    Shyborg Commander

  • Member Test
  • 1899 posts
  • Projects: Frontline Chaos creator and leader, Invasion Confirmed co-leader

Posted 21 July 2009 - 15:00

Epic!
Posted Image

#111 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 22 July 2009 - 00:45

Thanks^^

Posted Image

Here goes my first attempt to do a Scrin unit.

Edited by Sgt. Rho, 22 July 2009 - 00:45.


#112 Ixonoclast

    Amateur

  • Member
  • 103 posts

Posted 22 July 2009 - 10:02

Nice work there... :P
Posted Image

#113 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 25 July 2009 - 06:17

Thanks^^

Posted Image

#114 Dr. Knickers

    <Custom title available>

  • Project Team
  • 506 posts
  • Projects: CnC 3: ConRed, CORE

Posted 25 July 2009 - 06:47

Looks cool, any Star Wars inspirations there? :D

Edited by Dr. Knickers, 25 July 2009 - 06:47.

Posted Image

#115 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 25 July 2009 - 07:04

Nah, it just turned out very Halo :D

#116 Destiny

    Forum Nakadashi-er

  • Member Test
  • 3141 posts

Posted 25 July 2009 - 10:59

It looks funny :D Pretty nice though. Blue-colored when heroic? :D
Posted Image

#117 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 26 July 2009 - 18:56

Thanks guys^^

I made an attempt with normalmap projection, and it turned out so good, that I decided to replace the previous firestorm wall with it.

Posted Image

#118 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 04 August 2009 - 14:37

Posted Image

In before: this model is _ANCIENT_

Edited by Sgt. Rho, 04 August 2009 - 14:37.


#119 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 06 August 2009 - 15:16

Posted Image

Now I'm working on an IFV for the GDI, it will fill in between APC and MBT.

#120 Sgt. Nuker

    Greenskin Inside

  • Global Moderator
  • 13457 posts
  • Projects: Shoot. Chop. Smash. Stomp.

Posted 06 August 2009 - 16:19

View PostSgt. Rho, on 10 Jul 2009, 19:22, said:

Posted Image


The Disruptor is officially one of your coolest units in this mod. The only critique I have, and it's in question form, is : Shouldn't the dish be all one piece and not in two? My thinking is wouldn't the weapon get better projection if it were all one?

Your latest is no slouch at all. I assume you were going after the Stryker look and you've captured it well. Are those TOW missile pods on the side of the turret?
Posted Image

#121 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 06 August 2009 - 18:51

Posted Image They are in fact two slightly separated dishes.

And no, those are not TOW missile pods, but they are missile pods, they fire a similar kind of missile as the Predator's missile pods, but only against ground targets.

#122 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 22 October 2009 - 14:51

Posted Image

A connection between Hovertank and APC...

#123 Pav:3d

    YOUR WORLDS WILL BECOME OUR LABORATORIES

  • Project Leader
  • 7224 posts
  • Projects: EC, CORE, ER

Posted 22 October 2009 - 16:04

Nice IFV, tho it seems to be missing alpha channels :D

Posted Image

Posted Image

#124 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 22 October 2009 - 16:11

Yeah, I accidentally used DDS instead of TGA, for some reason, DDS doesn't seem to like alpha channels :D

#125 Pav:3d

    YOUR WORLDS WILL BECOME OUR LABORATORIES

  • Project Leader
  • 7224 posts
  • Projects: EC, CORE, ER

Posted 22 October 2009 - 16:11

It does if you choose the explicit alpha settings :D

Posted Image

Posted Image



24 user(s) are reading this topic

0 members, 24 guests, 0 anonymous users