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#226 Destiny

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Posted 20 July 2010 - 18:24

Oh heck yeah, totally awesome. Just make them look a bit thicker/stronger, that MCV is going to collapse it |8
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#227 BeefJeRKy

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Posted 21 July 2010 - 21:18

I'd love to see a suspension or cable stayed bridge |8
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#228 Sgt. Rho

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Posted 06 August 2010 - 17:35

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Overkill become Machine, the Reaver is armed with: 2x twin Autocannon turrets, 2x Plasma turrets, 2x twin Plasma pulse cannons and a EMP Missile launcher.. However, it is shit slow and of all the "Heavy" units ingame, will have the lowest HP, albeit it's vastly superior firepower.

Edited by Sargeant Rho, 06 August 2010 - 17:39.


#229 R3ven

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Posted 07 August 2010 - 05:55

View PostSargeant Rho, on 6 Aug 2010, 13:35, said:

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Overkill become Machine, the Reaver is armed with: 2x twin Autocannon turrets, 2x Plasma turrets, 2x twin Plasma pulse cannons and a EMP Missile launcher.. However, it is shit slow and of all the "Heavy" units ingame, will have the lowest HP, albeit it's vastly superior firepower.


Good luck rigging that, not to mention animating. xD

Good work Helge :P

#230 Dutchygamer

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Posted 07 August 2010 - 10:28

You're adding CABAL?
Groovy :P
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#231 Sgt. Rho

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Posted 09 August 2010 - 21:25

Rigging it will not be a problem: been there, done that.

I've also remade the Banshee II:

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#232 Camille

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Posted 09 August 2010 - 22:02

funky lazer!

or what is it exactly?
it's time to wake up

#233 Sgt. Rho

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Posted 09 August 2010 - 22:20

twin plasma cannons.

#234 Raven

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Posted 10 August 2010 - 02:51

Wow thats funky !!!! ....... give it an ability where firehawk pilots get mesmarized by the funkyness and crashes their jets when seeing the plasma fire...lol...

in all seriousness thats pretty cool ..looks like it fires in pulses....

#235 BeefJeRKy

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Posted 10 August 2010 - 08:42

The Banshee is an improvement but IMO needs to looks less flat and have more curviness
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#236 Dr. Knickers

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Posted 11 August 2010 - 02:07

View Postscope, on 10 Aug 2010, 1:42, said:

The Banshee is an improvement but IMO needs to looks less flat and have more curviness


This
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#237 Sgt. Rho

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Posted 11 August 2010 - 17:58

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Wish granted. Less flat, more curvy. Also darker HC.

#238 Sgt. Rho

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Posted 12 August 2010 - 22:16

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Venom remake.

New weapons: 2 twin 45mm cannons, 4 AA missiles.

#239 Sgt. Rho

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Posted 13 August 2010 - 05:42

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Ingame.

#240 Pav:3d

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Posted 13 August 2010 - 08:21

Looks good, can we get a skinned render?

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#241 Sgt. Rho

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Posted 13 August 2010 - 14:25

Sure, despite the fact that a render isn't what you get ingame...

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#242 Sgt. Rho

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Posted 13 August 2010 - 18:50

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Now it has laz0rs.

#243 Destiny

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Posted 14 August 2010 - 02:16

The laser cannons look too blocky IMO...round the edges maybe. If not they'll still look good.
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#244 Sgt. Rho

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Posted 14 August 2010 - 03:56

I actually intended them to be blocky, they are Lasers, lasers are blocky IRL :read:

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And I remade the Tiberium from scratch.

#245 Dutchygamer

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Posted 14 August 2010 - 08:18

Keep up the good work mate!
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#246 Destiny

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Posted 14 August 2010 - 08:32

Don't make the Tiberium look bendy, please :read: They're somewhat crystalline, so...
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#247 Sgt. Rho

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Posted 14 August 2010 - 13:06

Crystals can grow in funny ways.

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Edited by Sargeant Rho, 14 August 2010 - 13:38.


#248 Mbob61

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Posted 14 August 2010 - 13:44

Some great stuff here ;)
Keep it up. Shame i don't have CnC3 though :read:

Mike
Thanks to Pav3d for the awesome sigs
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#249 Sgt. Rho

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Posted 14 August 2010 - 17:54

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And done, this is about the Final version of the Green Tiberium :read:

#250 Raven

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Posted 15 August 2010 - 01:53

Looking good as usual. Does the venom come with a default auto cannon kinda thing by default and the laser weaponry is only after an upgrade? Damn...tib looks more like a field of cabbage :read:. I'd prefer them to be a bit more shinier ;)



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