

#51
Posted 11 December 2011 - 02:54
#52
Posted 11 December 2011 - 02:59
#53
Posted 11 December 2011 - 03:11
Nem, on 11 December 2011 - 02:48, said:
Dunno what you're looking at on that picture mate, can't see a dozer on it... (unless you're looking at the construction crane far left, which to me looks like a something out of a build animation akin to RA3...). And again, I'm not stipulating that they will, I just have a funny feeling that they might, because whilst it is certainly a successor to the series, EA has shown that they're A) Not afraid to make changes (C&C4 anyone?) and B) They're trying to synthesise everything that they believe makes a great RTS. I don't know whether dozers will come under that remit or not.
EDIT: Also, edited the topic title, just in case anyone wasn't sure as to what this was
Edited by AJ, 11 December 2011 - 03:13.
#54
Posted 11 December 2011 - 04:15
Nem, on 11 December 2011 - 02:48, said:
Unfortunately I'm staying skeptical about this, I've had my hopes crushed enough by EA in the past.

#55
Posted 11 December 2011 - 04:23
Edited by Nem, 11 December 2011 - 04:25.
#56
Posted 11 December 2011 - 04:50
#57
Posted 11 December 2011 - 04:50
To answer you Admiral, they're not technically developing, but they fund the studios involved. Doing something they don't want you to do is rather like biting the hand that feeds you. AKA, a bad idea.
Edited by AJ, 11 December 2011 - 04:56.
#58
Posted 11 December 2011 - 05:10
#61
Posted 11 December 2011 - 07:07
Nem, on 11 December 2011 - 05:10, said:
The whole point of what I said was 'let it drop'.
I really couldn't give two shits as to who thinks what anymore, but the whole point of a discussion is that two people discuss their opinions. Throwing the phrase 'immoral' around because of what I and others may believe is particular note for me. It's uncalled for when all we're doing is discussing a bloody video game, and it's never been immoral to present a point of view. I don't believe it looks like a dozer, and I have not enough faith in EA/others to assume they will build it into the game. You believe it looks like a dozer and believe EA will see financial sense in putting them into the game. I see no question of morality or otherwise, in fact, all I see are two opinions, and the discussion being blown massively out of proportion for what (scrolls back) looks like no good reason at all. Give it a blasted rest, it's not like I'm accusing you, personally, of anything.
(Oh, and saying they'd put dinosaurs into the game isn't that ridiculous, just go play Yuri's Revenge (and if they put that homage in in any way, shape or form I'd chuckle my head off)
#62
Posted 11 December 2011 - 10:22
Also is it me or are all those civillan assets...from BF3?

#63
Posted 11 December 2011 - 10:34
I wish i had high hopes for this title, but my past experience with EA and especialy bioware says totaly different. The way i see it generals 2 has 2 options atm given how games have been done in the past 2-3 years. Either be an almost exact copy of the first game, just with better graphics and new ”old” units or it will be an online based game, which as usualy leads to a dumb down recepy for the so called ”pro wanna-be” gameplay. Either way, i higly doubt this will have anything inovative or higly interesting in it.
Also given the fact that it is bioware who is the developer ( even if it's a new team under their flag, past experiences show that habbits are the exact same ), i will expect a highly repetitive and semi-finished game with little to 0 modding possibilities. Why ? That's simple. Because both EA and their puppets at Bioware love DLC's. And you can't have both modding and dlc, because no one will buy the damn DLC if they can do stuff on their own. Both Mass Effect and Dragon Age, got an extreme dumbdown in terms of both gameplay and quality when their sequel came, and both sequels were prety much unmodable. Except changing a few ingame stats, the rest was almost impossible. Everything is hardcoded so that only DLC can change stuff.
I for one really hoped that the old trailer was a Mass Effect RTS and not Generals 2. At least they screwed up the ME series enough to lower expectations ( for those that will rant about this - i'm refering to mass effect 2 as the RPG of the year not the shooter of the year, in which category it should've been ). Ofc this is all my opinion, and i based it on the events of the past 2-3 years in the gaming world as well as the trend bioware went with. Generals 2 might just as well be the next epic strategy game, but given the multi-platform crap we generaly

Edited by Anubis, 11 December 2011 - 10:36.
#64
Posted 11 December 2011 - 10:37
*Merged Anubis' topic with this one.*
Edited by Wizard, 11 December 2011 - 10:39.
#65
Posted 11 December 2011 - 11:11
#66
Posted 11 December 2011 - 11:18
Quote
Quote
I must say, I am quietly optimistic about this game...
#68
Posted 11 December 2011 - 12:40
CJ, on 11 December 2011 - 00:08, said:
Quote
wait, what?
Edited by n5p29, 11 December 2011 - 12:58.

NProject Mod -- Recolonize -- Tidal Wars
#69
Posted 11 December 2011 - 12:47
#70
Posted 11 December 2011 - 13:17
#71
Posted 11 December 2011 - 13:40
#73
Posted 11 December 2011 - 15:07
or *GASP* something new altogether.
the classic factions are getting majorly boring imo. i think it's great they chose something as unconventional as a european faction for a change. if they add something like USA or russia i am seriously going to puke in my soup.
Edited by Camille, 11 December 2011 - 15:08.
#74
Posted 11 December 2011 - 15:26
It's probably General Thrax tho

#75
Posted 11 December 2011 - 15:35
I'm probably just spoiled by shw though. I've found that since having played shw, all other RTS games have lost their shine to me.
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm


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